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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewport
- FViewport::EnqueueBeginRenderFrame()
- FSceneViewport::EnqueueBeginRenderFrame()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include | #include "UnrealClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
virtual void EnqueueBeginRenderFrame
&40;
const bool bShouldPresent
&41;
Remarks
Starts a new rendering frame. Called from the game thread thread. Starts a new rendering frame. Called from the game thread thread.
Parameters
| Name | Description |
|---|---|
| bShouldPresent | Whether the frame will be presented to the screen |