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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewport
- FViewport::EndRenderFrame()
- FDummyViewport::EndRenderFrame()
- FSceneViewport::EndRenderFrame()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include | #include "UnrealClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
virtual void EndRenderFrame
&40;
FRHICommandListImmediate & RHICmdList,
bool bPresent,
bool bLockToVsync
&41;
Remarks
Ends a rendering frame. Called from the rendering thread.
Parameters
| Name | Description |
|---|---|
| bPresent | Whether the frame should be presented to the screen |
| bLockToVsync | Whether the GPU should block until VSYNC before presenting |