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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewport
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include | #include "UnrealClient.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealClient.cpp |
void Draw
&40;
bool bShouldPresent
&41;
Remarks
Updates the viewport's displayed pixels with the results of calling ViewportClient->Draw.
Parameters
| Name | Description |
|---|---|
| bShouldPresent | Whether we want this frame to be presented |