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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include | #include "SceneView.h" |
Syntax
struct FViewMatrices
Constructors
| Type | Name | Description | |
|---|---|---|---|
FViewMatrices
(
const FMinimalInitializer& Initializer |
|||
FViewMatrices
(
const FSceneViewInitOptions& InitOptions |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyWorldOffset
(
const FVector& InOffset |
||
| const FVector2D | |||
| const FMatrix | |||
| FMatrix::FReal | |||
| const FMatrix | |||
| const FMatrix | |||
| const FMatrix & | |||
| const FMatrix & | |||
| FVector2f | |||
| const FMatrix & | |||
| const FMatrix & | |||
| const FMatrix & | |||
| const FMatrix & | |||
| const FMatrix & | |||
| const FMatrix & | |||
| float | |||
| const FVector & | |||
| const FMatrix & | |||
| const FMatrix & | |||
| const FVector2D & | |||
| float | |||
| const FMatrix & | |||
| FVector4f | Used for initializing the View Uniform Buffer TanAndInvTanHalfFOV variable without repeated calls to IsPerspectiveProjection. | ||
| FVector2f | |||
| const FVector2D | |||
| const FMatrix & | |||
| const FMatrix & | |||
| const FMatrix & | |||
| const FVector & | |||
| const FMatrix & | |||
| void | HackAddTemporalAAProjectionJitter
(
const FVector2D& InTemporalAAProjectionJitter |
||
| void | HackOverrideViewMatrixForShadows
(
const FMatrix& InViewMatrix |
||
| void | |||
| bool | |||
| void | |||
| FMatrix | |||
| void | UpdatePlanarReflectionViewMatrix
(
const FSceneView& SourceView, |
||
| void | UpdateViewMatrix
(
const FVector& ViewLocation, |
World = TranslatedWorld - PreViewTranslation TranslatedWorld = World + PreViewTranslation |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FMinimalInitializer |