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API > API/Runtime > API/Runtime/Engine
| Name | FVideoRecordingParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h |
| Include Path | #include "VideoRecordingSystem.h" |
Syntax
struct FVideoRecordingParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| VideoRecordingSystem.h | |||
FVideoRecordingParameters
(
uint64 InRecordingLengthSeconds, |
VideoRecordingSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoContinue | bool | If true, a new video will be created based on the original file name and automatically start. | VideoRecordingSystem.h | |
| bAutoStart | bool | If true, video recording will automatically start. | VideoRecordingSystem.h | |
| bExportToLibrary | bool | If true, the saved video will be exported to the platform's video library. If false it will remain as a temporary file only. | VideoRecordingSystem.h | |
| RecordingLengthSeconds | uint64 | If greater than 0 sets the length of the ring buffer (maximum limited by platform). | VideoRecordingSystem.h | |
| UserId | FPlatformUserId | Set the user current recording belongs to. | VideoRecordingSystem.h |