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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FValueTypeDescription |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Shader/ShaderTypes.h |
| Include Path |
#include "Shader/ShaderTypes.h" |
Syntax
struct FValueTypeDescription
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ComponentSizeInBytes |
int8 |
|
Shader/ShaderTypes.h |
|
| ComponentType |
EValueComponentType |
|
Shader/ShaderTypes.h |
|
| Name |
const TCHAR * |
|
Shader/ShaderTypes.h |
|
| NumComponents |
int8 |
|
Shader/ShaderTypes.h |
|
| ValueType |
EValueType |
|
Shader/ShaderTypes.h |
|