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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialHLSLTree.h |
| Include | #include "MaterialHLSLTree.h" |
Syntax
struct FVTStackEntry
Variables
| Type | Name | Description | |
|---|---|---|---|
| TextureAddress | AddressU | ||
| TextureAddress | AddressV | ||
| float | AspectRatio | ||
| bool | bAdaptive | ||
| bool | bGenerateFeedback | ||
| int32 | DebugCoordinateIndex | ||
| int32 | DebugMipValue0Index | ||
| int32 | DebugMipValue1Index | ||
| FEmitShaderExpression * | EmitMipValue | ||
| FEmitShaderExpression * | EmitResult | ||
| FEmitShaderExpression * | EmitTexCoordValue | ||
| FEmitShaderExpression * | EmitTexCoordValueDdx | ||
| FEmitShaderExpression * | EmitTexCoordValueDdy | ||
| ETextureMipValueMode | MipValueMode | ||
| int32 | PreallocatedStackTextureIndex |