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API > API/Runtime > API/Runtime/Engine
| Name | FUserSceneTextureOverride |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstance.h |
| Include Path | #include "Materials/MaterialInstance.h" |
Syntax
USTRUCT (BlueprintType )
struct FUserSceneTextureOverride
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Key | FName | Key value of NONE represents override of UserSceneTexture output | Materials/MaterialInstance.h |
|
| Value | FName | Materials/MaterialInstance.h |
|