Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FShader
- FGlobalShader
- FUpdateTextureShaderBase
- FUpdateTexture2DSubresourceCS
- TUpdateTexture2DSubresourceCS
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h |
| Include | #include "UpdateTextureShaders.h" |
Syntax
class FUpdateTexture2DSubresourceCS : public FUpdateTextureShaderBase
Constructors
| Type | Name | Description | |
|---|---|---|---|
FUpdateTexture2DSubresourceCS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const TCHAR * | |||
| const TCHAR * | |||
LAYOUT_FIELD
(
FShaderParameter, |
|||
LAYOUT_FIELD
(
FShaderResourceParameter, |
|||
LAYOUT_FIELD
(
FShaderParameter, |
|||
LAYOUT_FIELD
(
FShaderResourceParameter, |
|||
| void | ModifyCompilationEnvironment
(
const FGlobalShaderPermutationParameters& Parameters, |
||
| TShaderRef< FUpdateTexture2DSubresourceCS > | SelectShader
(
FGlobalShaderMap* GlobalShaderMap |
||
| TShaderRef< FUpdateTexture2DSubresourceCS > | SelectShader
(
FGlobalShaderMap* GlobalShaderMap, |
||
| void | SetParameters
(
FRHIBatchedShaderParameters& BatchedParameters, |