Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FUpdateTexture2DSubresourceCS
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TShaderRef< FUpdateTexture2DSubresourceCS > SelectShader
(
FGlobalShaderMap* GlobalShaderMap |
UpdateTextureShaders.h | ||
static TShaderRef< FUpdateTexture2DSubresourceCS > SelectShader
(
FGlobalShaderMap* GlobalShaderMap, |
UpdateTextureShaders.h |
SelectShader(FGlobalShaderMap *)
| Name | SelectShader |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h |
| Include Path | #include "UpdateTextureShaders.h" |
template<typename ShaderType>
static TShaderRef< FUpdateTexture2DSubresourceCS > SelectShader
(
FGlobalShaderMap * GlobalShaderMap
)
SelectShader(FGlobalShaderMap *, EUpdateTextureValueType)
| Name | SelectShader |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h |
| Include Path | #include "UpdateTextureShaders.h" |
static TShaderRef< FUpdateTexture2DSubresourceCS > SelectShader
(
FGlobalShaderMap * GlobalShaderMap,
EUpdateTextureValueType ValueType
)