Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FUniformExpressionSet
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp |
void GetGameThreadTextureValue
(
EMaterialTextureParameterType Type,
int32 Index,
const UMaterialInterface * MaterialInterface,
const FMaterial & Material,
UTexture *& OutValue,
bool bAllowOverride
) const