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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FUniformExpressionSet
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp |
void GetGameThreadTextureValue
&40;
EMaterialTextureParameterType Type,
int32 Index,
const UMaterialInterface &42; MaterialInterface,
const FMaterial & Material,
UTexture &42;& OutValue,
bool bAllowOverride
&41; const