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Unreal Engine C++ API Reference > Runtime > Engine > FTriangleRasterizer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Raster.h |
Include | #include "Raster.h" |
void DrawTriangle
&40;
const InterpolantType & I0,
const InterpolantType & I1,
const InterpolantType & I2,
const FVector2D & P0,
const FVector2D & P1,
const FVector2D & P2,
bool BackFacing
&41;