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Keyframe position data for one track. Pos(i) occurs at Time(i). Pos.Num() always equals Time.Num().
| Name | FTranslationTrack |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
Syntax
USTRUCT ()
struct FTranslationTrack
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PosKeys | TArray< FVector3f > | Animation/AnimSequence.h | ||
| Times | TArray< float > | Animation/AnimSequence.h |