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Attribute type supporting the legacy TVariant
| Name | FTransformAnimationAttribute |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/BuiltInAttributeTypes.h |
| Include Path | #include "Animation/BuiltInAttributeTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FTransformAnimationAttribute
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Value | FTransform | Animation/BuiltInAttributeTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Accumulate
(
const FTransformAnimationAttribute& Attribute, |
Animation/BuiltInAttributeTypes.h | ||
void Interpolate
(
const FTransformAnimationAttribute& Attribute, |
Animation/BuiltInAttributeTypes.h | ||
void MakeAdditive
(
const FTransformAnimationAttribute& BaseAttribute |
Animation/BuiltInAttributeTypes.h | ||
FTransformAnimationAttribute Multiply
(
const float Weight |
Animation/BuiltInAttributeTypes.h | ||
void Normalize() |
Animation/BuiltInAttributeTypes.h |