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API > API/Runtime > API/Runtime/Engine
| Name | FTraceService |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/TraceService.h |
| Include Path | #include "TraceService.h" |
Syntax
class FTraceService
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TraceService.h | |||
FTraceService
(
const TSharedPtr< IMessageBus >& |
TraceService.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTraceService() |
TraceService.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceId | FGuid | TraceService.h | ||
| MessageEndpoint | TSharedPtr< FMessageEndpoint, ESPMode::ThreadSafe > | TraceService.h | ||
| SessionId | FGuid | TraceService.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void HandleSendUri
(
const FTraceControlSend& Message |
Allows for overriding handling of how to connect when a send message is received. | TraceService.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void FillTraceStatusMessage
(
FTraceControlStatus* Message |
TraceService.h |