Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldCollision.h |
| Include | #include "WorldCollision.h" |
Syntax
struct FTraceHandle
Remarks
Trace Data Structs that are used for Async Trace Trace Handle - unique ID struct that is returned once trace is requested for tracking purpose
Variables
| Type | Name | Description | |
|---|---|---|---|
| union FTraceHandle | Handle is created by FrameNumber + Index of the request | ||
| FTraceHandle | _Data | ||
| uint64 | _Handle | ||
| uint32 | FrameNumber | ||
| uint32 | Index |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FTraceHandle () |
|||
FTraceHandle
(
uint32 InFrameNumber, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Invalidate () |
||
| bool | IsValid () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
FTraceHandle const& Other |
||
| bool | operator==
(
FTraceHandle const& Other |