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Unreal Engine C++ API Reference > Runtime > Engine > FTraceDatum
Syntax
FVector Start
Remarks
Input of the trace/sweep request. Filled up by main thread
Start/End of the trace The Shape is defined in FBaseTraceDatum
Input of the trace/sweep request.
Unreal Engine C++ API Reference > Runtime > Engine > FTraceDatum
FVector Start
Input of the trace/sweep request. Filled up by main thread
Start/End of the trace The Shape is defined in FBaseTraceDatum
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