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Settings that identify the names of custom attributes that represent the individual components of a timecode and a subframe along with a take name.
| Name | FTimecodeCustomAttributeNameSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributes.h |
| Include Path | #include "Animation/CustomAttributes.h" |
Syntax
USTRUCT ()
struct FTimecodeCustomAttributeNameSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameAttributeName | FName | Name of the custom attribute representing the frame component of a timecode. | Animation/CustomAttributes.h |
|
| HourAttributeName | FName | Name of the custom attribute representing the hour component of a timecode. | Animation/CustomAttributes.h |
|
| MinuteAttributeName | FName | Name of the custom attribute representing the minute component of a timecode. | Animation/CustomAttributes.h |
|
| RateAttributeName | FName | Name of the custom attribute representing the timecode rate. | Animation/CustomAttributes.h |
|
| SecondAttributeName | FName | Name of the custom attribute representing the second component of a timecode. | Animation/CustomAttributes.h |
|
| SubframeAttributeName | FName | Name of the custom attribute representing a subframe value. | Animation/CustomAttributes.h |
|
| TakenameAttributeName | FName | Name of the custom attribute representing the name of a take. | Animation/CustomAttributes.h |
|