Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTickableObjectBase
- FTickableObjectBase::IsAllowedToTick()
- UTickableWorldSubsystem::IsAllowedToTick()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Tickable.h |
| Include | #include "Tickable.h" |
virtual bool IsAllowedToTick() const
Remarks
Function called before IsTickable, used to change rules without breaking existing API. This was used to allow checking for tickable safety before calling GetTickableGameObjectWorld. true if object is allowed to be ticked, false otherwise.