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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTickableGameObject
- FTickableGameObject::GetTickableGameObjectWorld()
- UAISubsystem::GetTickableGameObjectWorld()
- UContextualAnimManager::GetTickableGameObjectWorld()
- FForceFeedbackManager::GetTickableGameObjectWorld()
- UEnhancedInputEditorSubsystem::GetTickableGameObjectWorld()
- AGameplayDebuggerPlayerManager::GetTickableGameObjectWorld()
- UTickableWorldSubsystem::GetTickableGameObjectWorld()
- ALevelBounds::GetTickableGameObjectWorld()
- UWebAPISubsystem::GetTickableGameObjectWorld()
- UDataLayerEditorSubsystem::GetTickableGameObjectWorld()
- FTickablePlaylist::GetTickableGameObjectWorld()
- UInputDeviceSubsystem::GetTickableGameObjectWorld()
- UMLAdapterSession::FWorldTicker::GetTickableGameObjectWorld()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Tickable.h |
| Include | #include "Tickable.h" |
virtual UWorld &42; GetTickableGameObjectWorld&40;&41; const