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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureSource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint8 * LockMip
(
int32 MipIndex |
Lock a mip for editing. | Engine/Texture.h | |
uint8 * LockMip
(
int32 BlockIndex, |
Lock a mip for editing. Note that Lock/Unlock for edit automatically does UseHashAsGuid. | Engine/Texture.h |
LockMip(int32)
Description
Lock a mip for editing.
| Name | LockMip |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
uint8 * LockMip
(
int32 MipIndex
)
LockMip(int32, int32, int32)
Description
Lock a mip for editing. Note that Lock/Unlock for edit automatically does UseHashAsGuid.
| Name | LockMip |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
uint8 * LockMip
(
int32 BlockIndex,
int32 LayerIndex,
int32 MipIndex
)