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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureSource
Description
Total number of pixels in the top mip level over all blocks+layers. This is the pixel count of the source data, not the size of the built virtual canvas.
| Name | GetTotalTopMipPixelCount |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
int64 GetTotalTopMipPixelCount() const