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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureSource
Description
Returns the compression format of the source data in enum format. Note "compression" here means the image format of the BulkData (eg. JPEG/PNG), not whether or not the BulkData has Oodle LZ Compression.
| Name | GetSourceCompression |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
ETextureSourceCompressionFormat GetSourceCompression() const