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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureSource > API/Runtime/Engine/FTextureSource/FMipAllocation
| Name | FDeleterFree |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
Syntax
struct FDeleterFree
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator()
(
uint8* Ptr |
Engine/Texture.h |