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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureSource
| Name | ELockState |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
Syntax
enum ELockState
{
None,
ReadOnly,
ReadWrite,
}
Values
| Name | Remarks |
|---|---|
| None | |
| ReadOnly | |
| ReadWrite |