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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureResource
- FTextureResource::IsProxy()
- FTexture2DResource::IsProxy()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include | #include "TextureResource.h" |
virtual bool IsProxy&40;&41; const
Remarks
Returns true if the resource is proxying another one.