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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureRenderTargetResource
Description
Also GetSizeZ() GetSizeXY from "FRenderTarget" virtual FIntPoint GetSizeXY() const override = 0; Render target resource should be sampled in linear color space
Render target resource should be sampled in linear color space
Virtual Inheritance
- FRenderTarget::GetDisplayGamma → FTextureRenderTargetResource::GetDisplayGamma
Derived Overrides
- FSlateTextureRenderTarget2DResource::GetDisplayGamma
- FTextureRenderTarget2DArrayResource::GetDisplayGamma
- FTextureRenderTarget2DResource::GetDisplayGamma
- FTextureRenderTargetCubeResource::GetDisplayGamma
- FTextureRenderTargetVolumeResource::GetDisplayGamma
| Name | GetDisplayGamma |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include Path | #include "TextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTarget.cpp |
virtual float GetDisplayGamma() const
display gamma expected for rendering to this render target