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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureRenderTargetResource
- FTextureRenderTargetResource::ClampSize()
- FSlateTextureRenderTarget2DResource::ClampSize()
- FTextureRenderTarget2DResource::ClampSize()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include | #include "TextureResource.h" |
virtual void ClampSize
&40;
int32 SizeX,
int32 SizeY
&41;