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Unreal Engine C++ API Reference > Runtime > Engine > FTextureRenderTargetCubeResource
- FRenderTarget::GetSizeXY()
- FTextureRenderTargetResource::GetSizeXY()
- FTextureRenderTargetCubeResource::GetSizeXY()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include | #include "TextureResource.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTargetCube.cpp |
virtual FIntPoint GetSizeXY&40;&41; const
Remarks
Properties. dimensions of target surface