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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureRenderTarget2DResource
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include | #include "TextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
FTextureRenderTarget2DResource
&40;
const class UTextureRenderTarget2D &42; InOwner
&41;
Remarks
Constructor
Parameters
| Name | Description |
|---|---|
| InOwner | 2d texture object to create a resource for |