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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureRenderTarget2DResource
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include | #include "TextureResource.h" |
FUnorderedAccessViewRHIRef GetUnorderedAccessViewRHI&40;&41;
UnorderedAccessView for rendering