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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureRenderTarget2DResource
- FTextureRenderTargetResource::ClampSize()
- FTextureRenderTarget2DResource::ClampSize()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include | #include "TextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
virtual void ClampSize
&40;
int32 SizeX,
int32 SizeY
&41;
Remarks
Clamp size of the render target resource to max values
Parameters
| Name | Description |
|---|---|
| MaxSizeX | max allowed width |
| MaxSizeY | max allowed height |