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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureMipDataProvider
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool PostprocessGPUMipData
(
const FTextureUpdateContext& Context, |
Once the texture has been uploaded to the GPU, the mip provider has the opportunity to perform any modifications necessary before the texture is finalized and applied to the texture resource. | Streaming/TextureMipDataProvider.h | |
virtual bool PostprocessGPUMipData
(
const FTextureUpdateContext& Context, |
Once the texture has been uploaded to the GPU, the mip provider has the opportunity to perform any modifications necessary before the texture is finalized and applied to the texture resource. | Streaming/TextureMipDataProvider.h |
PostprocessGPUMipData(const FTextureUpdateContext &, const FTextureRHIRef &, const FTextureUpdateSyncOptions &)
Description
Once the texture has been uploaded to the GPU, the mip provider has the opportunity to perform any modifications necessary before the texture is finalized and applied to the texture resource.
| Name | PostprocessGPUMipData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include Path | #include "Streaming/TextureMipDataProvider.h" |
virtual bool PostprocessGPUMipData
(
const FTextureUpdateContext & Context,
const FTextureRHIRef & NewTextureRHI,
const FTextureUpdateSyncOptions & SyncOptions
)
PostprocessGPUMipData(const FTextureUpdateContext &, const FTextureRHIRef &, int32, int32, const FTextureUpdateSyncOptions &)
Description
Once the texture has been uploaded to the GPU, the mip provider has the opportunity to perform any modifications necessary before the texture is finalized and applied to the texture resource.
| Name | PostprocessGPUMipData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include Path | #include "Streaming/TextureMipDataProvider.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Streaming/TextureMipDataProvider.cpp |
virtual bool PostprocessGPUMipData
(
const FTextureUpdateContext & Context,
const FTextureRHIRef & TextureRHI,
int32 FirstMip,
int32 NumMips,
const FTextureUpdateSyncOptions & SyncOptions
)