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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureLayout
| Name | FTextureLayoutNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureLayout.h |
| Include Path | #include "TextureLayout.h" |
Syntax
struct FTextureLayoutNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TextureLayout.h | |||
FTextureLayoutNode
(
uint16 InMinX, |
TextureLayout.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUsed | bool | TextureLayout.h | ||
| ChildA | int32 | TextureLayout.h | ||
| ChildB | int32 | TextureLayout.h | ||
| MinX | uint16 | TextureLayout.h | ||
| MinY | uint16 | TextureLayout.h | ||
| SizeX | uint16 | TextureLayout.h | ||
| SizeY | uint16 | TextureLayout.h |