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| Name | FTakePointDamageSignature |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
Syntax
struct FTakePointDamageSignature : public TSparseDynamicDelegate< FTakePointDamageSignature_MCSignature, AActor, FTakePointDamageSignatureInfoGetter >
Inheritance Hierarchy
- FSparseDelegate → TSparseDynamicDelegate → FTakePointDamageSignature