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API > API/Runtime > API/Runtime/Engine
| Name | FTabularRenderHelper |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Audio/AudioDebugDraw.h |
| Include Path | #include "Audio/AudioDebugDraw.h" |
Syntax
class FTabularRenderHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTabularRenderHelper() |
Audio/AudioDebugDraw.h |
Structs
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Cols | TArray< FCol > | Audio/AudioDebugDraw.h | ||
| Font | const UFont * | Audio/AudioDebugDraw.h | ||
| HeaderColor | FColor | Audio/AudioDebugDraw.h | ||
| RowColor | FColor | Audio/AudioDebugDraw.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddCol
(
FString Text, |
Audio/AudioDebugDraw.h | ||
| Audio/AudioDebugDraw.h | |||
void Draw
(
FCanvas* Canvas, |
Audio/AudioDebugDraw.h |