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Identifies a specific registered sync point and batch, this can be safely passed around threads
| Name | FSyncPointId |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/TaskSyncManager.h |
| Include Path | #include "TaskSyncManager.h" |
Syntax
struct FSyncPointId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSyncPointId () |
Construct an invalid context | TaskSyncManager.h | |
FSyncPointId
(
FInternalId InSyncId, |
Construct from explicit ids TODO: May make private | TaskSyncManager.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInternalId | int32 | Internal type is sometimes used as an array index. | TaskSyncManager.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InvalidSyncPoint | FInternalId | TaskSyncManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BatchContext | FBatchContextId | TaskSyncManager.h | ||
| SyncId | FInternalId | TaskSyncManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBatchContextId GetBatchContext() |
Returns the batch context this was initialized with | TaskSyncManager.h | |
bool IsValid() |
Returns true if this has been initialized to a registered sync point | TaskSyncManager.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FSyncPointId& Other |
TaskSyncManager.h | ||
bool operator==
(
const FSyncPointId& Other |
TaskSyncManager.h |