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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FSwitchCustomInput |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionSwitch.h |
| Include Path |
#include "Materials/MaterialExpressionSwitch.h" |
Syntax
USTRUCT ()
struct FSwitchCustomInput
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Input |
FExpressionInput |
|
Materials/MaterialExpressionSwitch.h |
|
| InputName |
FName |
|
Materials/MaterialExpressionSwitch.h |
- EditAnywhere
- Category=CustomInput
|