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API > API/Runtime > API/Runtime/Engine
| Name | FSwitchCustomInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionSwitch.h |
| Include Path | #include "Materials/MaterialExpressionSwitch.h" |
Syntax
USTRUCT ()
struct FSwitchCustomInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Input | FExpressionInput | Materials/MaterialExpressionSwitch.h | ||
| InputName | FName | Materials/MaterialExpressionSwitch.h |
|