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API > API/Runtime > API/Runtime/Engine
| Name | FSweepQueryData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/SceneQueryData.h |
| Include Path | #include "Physics/SceneQueryData.h" |
Syntax
struct FSweepQueryData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| End | FVector | Physics/SceneQueryData.h | ||
| GeomRot | FQuat | Physics/SceneQueryData.h | ||
| QueryShape | FQueryShape | Physics/SceneQueryData.h | ||
| Start | FVector | Physics/SceneQueryData.h |