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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSubsystemCollectionBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSubsystemClass * InitializeDependency () |
Only call from Initialize() of Systems to ensure initialization order Note: Dependencies only work within a collection | Subsystems/SubsystemCollection.h | |
USubsystem * InitializeDependency
(
TSubclassOf< USubsystem > SubsystemClass |
Only call from Initialize() of Systems to ensure initialization order Note: Dependencies only work within a collection | Subsystems/SubsystemCollection.h |
InitializeDependency()
Description
Only call from Initialize() of Systems to ensure initialization order Note: Dependencies only work within a collection
| Name | InitializeDependency |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemCollection.h |
| Include Path | #include "Subsystems/SubsystemCollection.h" |
template<typename TSubsystemClass>
TSubsystemClass * InitializeDependency()
InitializeDependency(TSubclassOf< USubsystem >)
Description
Only call from Initialize() of Systems to ensure initialization order Note: Dependencies only work within a collection
| Name | InitializeDependency |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemCollection.h |
| Include Path | #include "Subsystems/SubsystemCollection.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemCollection.cpp |
USubsystem * InitializeDependency
(
TSubclassOf < USubsystem > SubsystemClass
)