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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSubsystemCollectionBase
| Name | FSubsystemArray |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemCollection.h |
| Include Path | #include "Subsystems/SubsystemCollection.h" |
Syntax
struct FSubsystemArray
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsIterating | bool | Subsystems/SubsystemCollection.h | ||
| Subsystems | TArray< USubsystem * > | Subsystems/SubsystemCollection.h |