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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSubstrateVisualizationData
Describes a single available visualization mode.
| Name | FModeRecord |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SubstrateVisualizationData.h |
| Include Path | #include "SubstrateVisualizationData.h" |
Syntax
struct FModeRecord
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAvailableCommand | bool | SubstrateVisualizationData.h | ||
| bDefaultComposited | bool | Whether or not this mode (by default) composites with regular scene depth. | SubstrateVisualizationData.h | |
| ModeDesc | FText | SubstrateVisualizationData.h | ||
| ModeName | FName | SubstrateVisualizationData.h | ||
| ModeString | FString | SubstrateVisualizationData.h | ||
| ModeText | FText | SubstrateVisualizationData.h | ||
| UnavailableReason | FText | SubstrateVisualizationData.h | ||
| ViewMode | FSubstrateViewMode | SubstrateVisualizationData.h |