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API > API/Runtime > API/Runtime/Engine
| Name | FStructTypeInitializer |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Shader/ShaderTypes.h |
| Include Path | #include "Shader/ShaderTypes.h" |
Syntax
struct FStructTypeInitializer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDerivativeType | bool | Shader/ShaderTypes.h | ||
| Fields | TArrayView< const FStructFieldInitializer > | Shader/ShaderTypes.h | ||
| Name | FStringView | Shader/ShaderTypes.h |