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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStructFieldInitializer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Shader/ShaderTypes.h | |||
FStructFieldInitializer
(
const FStringView& InName, |
Shader/ShaderTypes.h |
FStructFieldInitializer()
| Name | FStructFieldInitializer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Shader/ShaderTypes.h |
| Include Path | #include "Shader/ShaderTypes.h" |
FStructFieldInitializer()
FStructFieldInitializer(const FStringView &, const FType &)
| Name | FStructFieldInitializer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Shader/ShaderTypes.h |
| Include Path | #include "Shader/ShaderTypes.h" |
FStructFieldInitializer
(
const FStringView & InName,
const FType & InType
)