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Unreal Engine C++ API Reference > Runtime > Engine > FStripDataFlags
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
Syntax
enum EStrippedData
&123;
None = 0,
Editor = 1,
Server = 2,
All = 0xff,
&125;
Values
Name | Description |
---|---|
None | |
Editor | Editor data |
Server | All data not required for dedicated server to work correctly (usually includes editor data). |
All | All flags |
Remarks
Engine strip flags