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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamingWaveData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AudioStreaming.h |
| Include | #include "AudioStreaming.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AudioStreaming.cpp |
void FreeResources&40;&41;
Remarks
Frees streaming wave data resources, blocks pending async IO requests.