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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamingTextureLevelContext
| Name | FTextureBoundState |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
| Include Path | #include "Engine/TextureStreamingTypes.h" |
Syntax
struct FTextureBoundState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/TextureStreamingTypes.h | |||
FTextureBoundState
(
UTexture* InTexture |
Engine/TextureStreamingTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BuildDataIndex | int32 | The ComponentBuildData Index referring this texture. | Engine/TextureStreamingTypes.h | |
| BuildDataTimestamp | int32 | The timestamp of the build data to indentify whether BuildDataIndex is valid or not. | Engine/TextureStreamingTypes.h | |
| Texture | UTexture * | The texture relative to this entry. | Engine/TextureStreamingTypes.h |