Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamingRenderAssetPrimitiveIn-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/TextureStreamingTypes.h | |||
FStreamingRenderAssetPrimitiveInfo
(
UStreamableRenderAsset* InAsset, |
Engine/TextureStreamingTypes.h |
FStreamingRenderAssetPrimitiveInfo()
| Name | FStreamingRenderAssetPrimitiveInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
| Include Path | #include "Engine/TextureStreamingTypes.h" |
FStreamingRenderAssetPrimitiveInfo()
FStreamingRenderAssetPrimitiveInfo(UStreamableRenderAsset *, const FBoxSphereBounds &, float, uint32, bool, bool)
| Name | FStreamingRenderAssetPrimitiveInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
| Include Path | #include "Engine/TextureStreamingTypes.h" |
FStreamingRenderAssetPrimitiveInfo
(
UStreamableRenderAsset * InAsset,
const FBoxSphereBounds & InBounds,
float InTexelFactor,
uint32 InPackedRelativeBox,
bool bInAllowInvalidTexelFactorWhenUnregistered,
bool bInAffectedByComponentScale
)